Feminists in Games (FIG)

Feminists in Games (FiG) is a SSHRC-funded network development grant in partnership with Dr Jennifer Jenson at York University. The purpose of the project is to gather an international research association of digital media researchers to better understand the origins and consequences of the gendered digital divide and intervene in its reproduction.

OCAD University Graduate Researcher Madeline Ashby is funded to produce research for distribution by FiG. For Great Justice is a manual for feminist activism in the video game culture, community, and industry. It chronicles and examines successful strategies for activism, including examples from Occupy Wall Street, the Riot Grrls, Pussy Riot, and others. It models these movements and highlights the most effective traits of each. It then advises on strategies for activism and agency within online gaming communities and corporate video game development environments. With these strategies in place, individuals and communities can work more effectively for gender justice at work, at home, and at play.

FiG has funded 5 proposals for projects to receive incubator funding listed at http://www.ludicjunk.com/fig/ and Emma Westecott from OCADU will mentor the PsXXY¥borg (pro­nounced “cyborg”) project with game artist Hannah Epstein.

Resources:

Materials and publications reviewed and created over the course of this project will be collected in the library of a group on the academic social bookmarking service zotero.

Reflections on research will be gathered on Tumblr for easy access, populated with links of interest and lengthier reflections on the design of compelling information interfaces.

Project Deliverable Downloads:

In development.

Project blog: http://www.ludicjunk.com/fig/

Creator: 
Advisor: 
Sponsor(s): 
Poster with blue bands for the event
Monday, September 10, 2012 - 7:15pm
Lab Member: 
Madeline Ashby