Futurelab: Arraymusic announces new support for its Young Composers' Workshop & Concert with OCAD University, RBC, and The McLean Foundation
Arraymusic celebrates five world premieres of electronic works written by emerging composers with original visuals for projection by OCAD University digital visual students as the culmination the 27th Annual YCWC
For the first time ever Arraymusic’s FUTURELAB: Young Composers’ Workshop and Concert (YCWC) combines contemporary music with video art thanks to a new initiative launched with the Ontario College of Art and Design University.
The five composers and six OCAD U students selected to participate as part of Array’s annual Call for Applications will work intensively with Array Ensemble percussionist/Workshop Leader Rick Sacks throughout May to create new works for a concert on Saturday, May 30th (3PM at The Array Space, 155 Walnut Ave., Toronto, ON).
This year, Array’s workshop concentrates on works for the MalletKat, a 4-octave midi mallet keyboard instrument. The OCAD U students will collaborate with the composers to create digital videos to accompany their music’s world premieres. Array’s workshop is designed to give composers the chance to experiment and try new things and opportunity to hear their works in progress, as well as to make changes in consultation with the performers and workshop director as they freely develop their work. Weekly seminars enable the composers to share their previous works, hear guest mentors speak about their work, and discuss all aspects of composition. This year, Rick Sacks gives an intensive percussion workshop.
About The Video Artists
Nicole Del Medico is an Integrated Media Student studying at OCAD U, currently entering her 5th year of study. Her interests include animation and interactive media, such as video games and sonic arts. “While my work can sometimes be very light hearted in nature and family friendly, I also produce works of art that are politically charged with the hope of making viewers contemplate the messages delivered to perhaps change their outlooks, behavior, or views. I have created numerous artworks that aim to raise awareness of serious mental issues such as PTSD as well as ‘cyber-bullying’ that occur in virtual spaces and the presence of the military in entertainment products such as video games. Conceptually, my artworks focus on creating narrative experiences that have no spoken dialogue, thus placing the creative restraint where animated characters can only express themselves through action and where audio and sound design becomes even more crucial.”
Nicole’s interests range from audio, animation, scriptwriting, programming, and video game design, processing and editing audio in Max/MSP, Adobe Audition, as well as Cubase.
Nathan Piquette-Miller plays guitar and piano and is knowledgeable in electronic music software and sound design. He interested in anything, which contains the moving image, illustration and animation. “I am hoping we can create a harmonious audiovisual experience that is clean, strong, and captivating. I am very excited to be working together with this team on the Arraymusic project. I find that the synthesis of audio and visual artwork creates an immersive artistic experience, and hopefully we can accomplish that in our design.”
Colin Rosati is a Toronto based multimedia artist. Colin’s mediums are painting, 3D modeling, Max MSP, and audio/video installations. He has studied at Ottawa School of Art for portfolio development program and currently going into 3rd year Integrated Media at OCAD U. He is well versed in Cinema 4D and 3D modelling, animating, and After Effects. Colin often uses Max MSP to interface with the body to interact with installations, engaging the physical body coupled with virtual extensions. Examples of some Max MSP software he has built: Tracking users’ body and placing customized 3D objects onto them; tracking the body and imprinting the position of the body to manipulate a digital screen; and tracking two hands making a 6 VST instrument where the position of a performer’s hands plays this instrument. Other skills Colin is proficient at include interfacing Max MSP, with mobile devices, Kinect camera, Wiimote, projection mapping and some arduino, as well as processing experience.
His work often revolves around the tension between virtuality and physicality. He explores the line between the two and exploring the, sincerity in a digital context and absurdity of the inevitable transcoding that happens. In part documenting the contradictions as well as drawing attention to the complexity in defining either. He often plays with physical and virtual signifiers embedding these into text where the original context has lost its meaning.
Bronwen is a third year student in the digital painting and expanded animation program at OCADU. Interested mostly in video game development, Bronwen spends a lot of time making 2D and 3D games. Proficient with a good chunk of the Adobe suite, as well as several 3D modelling/animation programs, learning how to program, and can navigate Max and Unity. “I dabble in music/sound production using Ableton, Adobe Audition, Vocaloid, and Musagi. Basically, I make a lot of interactive art. I really appreciate the exponential progression of technology, and the unexplored potential it brings to art as we know it. The less traveled territory is interests me most!”
Seamus Patterson has just completed his first-year of study. He works with Ableton, Max and Premiere/ae. “Lately I've been interested in photogrammetry and manipulating those 3d models with jitter. Also interested in finding ways (other than midi) to control patches such as motion sensors, facial recognition, etc. “
Sofy Mesa lives in Toronto and started at OCAD University this past year majoring in Integrated Media.
“I am interested in the connection between sound and visuals because it creates a dynamic experience and am very excited to work on this project. I have recently have learned to use max/msp/jitter but know to use Adobe Audition, Adobe Premiere. I enjoy music, films, collages, drawings and colours.”