The PHASE Research Group is partnered through OCADU with the IGO3D consortium to investigate the possible integration of auto-stereoscopic imagery, (in particular, digital holography) in the future of gaming.
Recent developments in digital holography and interactive 3D graphics have made possible a heightened sense of synthetic reality in gaming. As part of the IGO4D group we integrate digital holographic media with digital graphics into an interactive play/workstation. The technologies involved are Baanto interactive displays, Super bright LEDs, and animated digital holograms, and head-tracking.
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Wednesday, February 22, 2012 - 7:00pm