One for Sorrow (2018 - ongoing) is a virtual reality (VR) landscape/game/sojourn that seeks to confound the dichotomies between hand and digital making as well as the illusion of two dimensionality versus three. The making process is a way to position and trouble the translation of the handmade into the digital using collage, assemblage and montage along with using craft theory. Though ostensibly a first-person puzzle game, the experience uses the old nursery rhyme One for Sorrow to entice the player to explore and discover, not necessarily mixed realities, but rather, mixed sensibilities—2D/3D, hand/algorithm, drawn/photographic. Digital and handmade aesthetics, coupled with considered sound design and narrative, evoke an immersive experience and provide an unorthodox model for VR art.
Research Team:
Lynne Heller, Ph.D.
Adjunct Professor
Data Materialization Studio/Faculty of Design
OCAD University, Canada
lheller@faculty.ocadu.ca
David McClyment
Professor & Program Co-ordinator
Fine Arts Studio
Centennial College, Canada
dmcclyment@centennialcollege.ca
Antônio Mozelli
ELAP Researcher
OCAD University, Canada
Lab|Front/UEMG, Brazil
amascarenhasmozelli@ocadu.ca